Wisdom from James Ward, creator of Metamorphosis Alpha, the worlds first sci-fi RPG.
“It irritates me when I read in some rules systems that you (the referee) should not kill players early in their gaming experience. I am of the exact opposite opinion. I think all GM’s should indeed kill off characters in the early games. Players are far too willing to charge into the impossible battles because they have come to believe that their game masters wouldn’t dare kill their characters. PC death is something that puts a real edge in a game. Player should be cautious and should run from a dangerous situation. The only way they learn that is if they lose a character that has a powerful holy sword and a magical amulet or two.”