In 2012 I started playing Heroclix. The game was interesting, and straight up PVP. I was also fascinated by the fact that we got to play as superheroes! I enjoyed the game, and even managed to occasionally win. The store we played at on Wednesday nights also hosted a D&D game. I tried to ask a few questions about it, but didn’t understand enough of what the guy running it was saying to be able to figure out how to join them. Those encounters however sparked an interest in me that I had back in the early 90’s.
From there I somehow located the Pathfinder RPG. Maybe I saw the beginner box at the store? I’m not really sure. Somehow I came into possession of the beginner box and convinced a couple of my Heroclix gamer friends to play in that game. August 20, 2013 I rolled dice in an RPG for the first time since becoming an adult. I recorded the following comment and picture on Facebook that night.
“Ain’t no party like a pathfinder party. — with Travis Wellems at Merwin’s Game Shoppe.” (Sadly this shop no longer exists.)
I somehow came across a meetup group for Pathfinder Society. On August 24th I recorded this on Facebook.
“Played my first Pathfinder Society today. It was quite a bit of fun. One of the nice folks there helped my finish off my character for future games. (I played a premade character today, but my Xp goes towards my permanent character.)” That first character was a rogue by the name of Wolfear, the name I use in most online games when I play. We played Pathfinder Society Scenario 5-01 The Glass River Rescue. It was described like this:
A Pathfinder Society Scenario for characters of 1st to 5th level (Tier 1–5).
A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society’s divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives.
Written by Mike Shel.
That’s where I got my first true experience playing an RPG with an experienced GM, and some experienced players. I was hooked.
To be continued in part 3.